Kieron Clark
Kieron Clark
3D Environment Artist
Based in the North East, United Kingdom

I am always enthusiastic to work both in a team and individually. With a keen eye for detail, I can make creative decisions as well as offer a technical aspect to industry standard game pipelines using photogrammetry in addition to traditional methods of 3D, and material creation.

Resume PDF

Skills

Texture Baking3D ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingProp ModelingTexturingEnvironment DesignCinematicsGame DevelopmentHigh-poly ModelingPhoto-manipulationPhotogrammetryPBR TexturingUV Mapping

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
World Machine
World Machine
Delighter
Delighter
Blender
Blender
TopoGun
TopoGun
SpeedTree
SpeedTree
Metashape
Metashape

Productions

    • Video Game
      The Common room VR Exhibition
    • Year
      2021
    • Role
      Hard surface Artist
    • Company
      Stream
    • Video Game
      Stream VR
    • Year
      2021
    • Role
      Environment Artist
    • Company
      Stream

Experience

  • Digital Developer/3D Environment Artist at Stream
    Newcastle, United Kingdom
    July 2020 - Present